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GENERAL
- 09/10/26 - In The Journey to New Earth:
- Now, if you help a city in a state of famine or lawlnessness, you get an extra bonus of +10 in the appropriate stat.
- Increased the reward for unsuccefully infilitrating a city to 45 from 25.
- 09/8/26 - In The Journey to New Earth:
- Now, it handles the poverty and corruption differently. You can't help a city out unless they are in a state of hunger, famine, destitution or lawlessness. This should make so there is more movement to new cities when trying to achieve certain goals, and over multiple games.
- Poverty does not automatically increase when corruption increases, if it was lower. To make helping the cities more dynamic.
- The amount you help the city by when infiltrating or giving out supplies has been multiplied by 2.
- If you can not decrease the poverty in a city due to corruption, it tells you ahead of time and does not put up a button.
- Made the amount of supplies you need to give out vary by the size of the city.
- 09/4/26 - In The Journey to New Earth:
- Reduced shrines you need to build for the fourth prophet from 20 to 14.
- Reduced the amount of people you need to gather before for the final task to 3500 instead of 5000.
- Disabled trading special cargo, for now. It cluttered up the interface.
- Shows the Stealth bonus on the main screen.
- Re-wrote and re-formatted some encounter texts.
- Added commentary for create hero screen.
- 07/12/26 - in The Subterreanean Realms: Revised opening and closing graphics, added designer's notes.
- 07/3/26 - in The Well: Re-wrote the Well introductory text for brevity and clarity and reformatted it to be easier to read.
- 07/1/26:
- Added Archive messaging for new players, to let them know these are older games.
- Added commentary section on create hero screen, so now you can read a little about the game's history.
- Added commentary for The Well.
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