Recent Changes

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  • 01/08/24 - In The Outer Ruins:
    • Added opening graphic.
    • Increased bonus XP from fighting Zombie to 75 from 50.
    • Increased bonus XP for fighting Skeleton Lord to 75 from 25.
    • Increased bonus XP for fighting Skeleton Master to 200 from 100.
    • Increased bonus XP for fighting Fiends to 125, from 100.
    • Increased bonus XP for fighting Wraiths to 75 from 50.
    • Increased bonus XP for fight Wraith Lords to 200 from 100.
    • Decreased amount of gold Poltergeist steals from you to 25 to 50, from 75 to 100.
    • Decreased amount of damage from being poisoned to 2 to 5 HP, from 6 to 9.
    • Reduced cost to bribe a fiend to 200 from 400.
    • Reduced cost to bribe an uber-fiend to 500 from 1600.
    • Made Fiends and Uber-Fiends drain your XP, instead of your skills.
    • Increased XP bonus for Altar, Gravestone and Basket to 25 to 50 from 10 to 20.
    • Increased XP bonus for Runes to 25 to 100 from 25 to 50.
    • Increased Gold bonus for Gravestone to 1 to 20 from 1 to 10. And removed some "nothing happens" results as well.
    • Added 3 more powers that the Altar might give you.
    • Gems affect thieves now.
  • 01/01/24 - In The Outer Ruins:
    • Moved powers and items to a sidebar.
    • Made rows light up when numbers in them change.


  • 10/02/15 - In The Outer Ruins:
    • Resting at home now gives you 15 to 30 health back, instead of 4 to 8.
    • Responsive for mobile! Plays on phone or tablet better.
    • Shows more details in the recent player screens when at an encounter.
    • Disabled buttons added for when you can't do an action, so the interface looks better and is more stable.
    • Made the winning roll in an encounter visually larger, so it is easier to scan for.
    • Fill up bar for health.
    • Robuster back-button error-handling.





  • 06/30/10 - In The Outer Ruins: Reduced the amount of gold a thief in the bunker steals to a maximum of 50, down from 100, and now when you open a basket when you are fully healed, you can gain a little experience.

  • 08/11/09 - In The Outer Ruins:
    • New buyable item: viper mask.
    • Now, when you defeat an enemy and would have gotten a skill point before, you get boosted in the stat you used in the fight instead.
    • New temple space: potion.
    • New maze space: cabinet.
    • Increased the chance of finding gems in the maze. From 33% to 50%.
    • Now you can find the glowing beetle in the chests in the catacombs.
    • Bunker: halved chance of finding the med-kit, and added a rare chest with good stuff in it.
    • Catacombs chests now always give gold and sometimes an item, instead of either an item or gold.
    • Reduced the chance of finding open space in the tower by 50%.
    • Altered hollow horn to always get good things, as well as 1 enemy champion if possible.
    • Increased the chance the herbs and medkit cure flesh rotting disease, to 30% and 60%.
    • Increased the chance that the altar breaks the curse, to 35%, and added a new way to break the curse.
    • Invisibility now works on thieves.
    • Redrawn: falling bricks, uber-fiend, fiend, tower map space.
    • Left-aligned encounter results screen.
  • 07/27/09 - In The Outer Ruins: reformatted and added whitespace to the main screen, to make it easier to read and more clear. Also made the item lists easier to read by adding columns to them.

  • 06/11/08 - New game added: The Outer Ruins. An advanced game where you play a random mutant creature in a ruined landscape.







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